The first thing you should do is turn those lanterns off, lest ye squander the advantage of the shroud of night in your approach to an anchored enemy ship. But wait! Your ship spawns with its lanterns lit. You have spawned into an outpost, have gathered your supplies, outfitted your ship in the most intimidating colors you can afford, and are now ready to set sail. Definitely store them like this on your enemy's decks before setting them off - if you can get away with it. ![]() BE SMART Never store explosive kegs like this on your deck. This is the true mentality of the apex pirate. There are up to five other crews on the server with you, and you should prioritize sinking them and taking their hard-earned treasure. ![]() If you desire to play the game the Second Way, you should do the same. He would climb to the top of his crow's nest, survey the sea, and declare that all masts he sees in the distance are now his. Would he cruise around doing quests and figuring out treasure maps and reading delivery notices for cargo he signed up to schlep from one port to another? He would not. It is not if you play the game the Second Way.Ĭonsider this: imagine Genghis Khan playing Sea of Thieves. This is true if you're playing Sea of Thieves the first way. In many open world multiplayer games, learning which fights to take and which fights to avoid is a key consideration. But honestly, if an all-black ship with a shark masthead rolls up on you, the intentions of the crew should be obvious. Occasionally people will see this and shout "we're friendly!" in a desperate attempt at clemency before we sink them. For instance, my crew's typical outfit is an all-black ship, red cannons, and a shark for the masthead. For those who wish to embrace the Second Way, it is best to let all other ships on the sea know exactly what they're in for when they catch sight of you (hopefully, after it's too late to do anything). New players will start off with a drab, uninteresting ship, but experienced ones will rock the cherriest of rides possible. The only things you can actually buy in Sea of Thieves, other than missions, are cosmetics. LOOK THE PART, BE THE PART Your ship's cosmetics should correctly communicate your intent, which in this case is "we would very much like you to give us your gold but accept that we may have to take it." Rare A cohesive unit whose only goal is to approach Sea of Thieves with an extreme and frankly worrying emphasis on the word "Thieves," but a cohesive unit nonetheless. If you do this correctly, you'll be operating as a cohesive unit soon. You want to get to the point where you know your roles well enough to do them without much communication, but still be communicating constantly as other threats arise. The woman you know who's an utter terror in other FPS games can be your cannoneer, and your top PVPer can focus on boarding other ships. The guy who's conscientious and group-oriented can focus on repairs, water-baling, and repelling boarders. Your most spatially-aware friend may thrive as the ship's captain, steering you into the best positions behind the wheel. ![]() You may want to assign roles for each player. Best to rely exclusively on those you can trust. Note here that "friends" is the key word - while you can brave the seas with an open crew of randoms, these folks may be of varying quality (i.e., barely sentient) when it comes to the essentials. Though it is entirely possible (and hilarious) to pull off high seas robbery as a solo player, you'll do your best buccaneering with a like-minded group of friends. The Second Way is to rob people who play the game the first way. The first way is to dive deep into the game's system of quests - seeking buried treasure, solving ancient riddles, fighting skeletons at ghostly forts, making alliances with friendly crews, and generally sailing the seas in search of adventure. Broadly speaking, there are two ways to play Sea of Thieves. It is, by a large margin, my favorite multiplayer game of all time, for reasons that shall become quite clear very shortly. Friday is the second anniversary of the release of Sea of Thieves, Rare's gorgeous and unparalleled pirate simulator.
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